Wowplay Experience runs the Wowmakers Club, a subscription service that delivers quarterly STEAM project kits for children aged 5‑8. Each kit includes all materials, printable guides and video tutorials designed by pedagogical experts, plus personalized educator support and access to four VIP in‑person events per year. The program provides a structured, screen‑free curriculum covering electric circuits, simple machines, block programming, the scientific method and Leonardo da Vinci inventions, with free shipping and a satisfaction guarantee.
Funding
$433.4K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Many families with children aged 5‑8 struggle to find affordable, structured, hands‑on STEAM activities that keep kids engaged away from screens and support systematic learning. Traditional classroom kits are often expensive, require separate purchases, and lack ongoing guidance, making it difficult for parents to provide continuous, age‑appropriate creative education at home.
Solution
Wowplay Experience offers the Wowmakers Club, a subscription service that delivers complete STEAM project kits to families on a quarterly basis. Each kit contains all necessary materials, step‑by‑step video tutorials, and printable guides designed by pedagogical experts, enabling children to explore topics such as electric circuits, simple machines, block programming, the scientific method, and Leonardo da Vinci’s inventions. The program includes personalized support from educators, exclusive knowledge “pills,” and access to four VIP in‑person events per year, fostering both independent problem‑solving and family‑shared learning. A one‑year membership provides twelve projects (three per quarter) with free shipping, a satisfaction guarantee, and optional financing, while a six‑month option offers a shorter commitment. The club’s structured curriculum builds critical thinking, creativity, and entrepreneurial mindset through progressive, hands‑on experiments.
Target Audience
Primary customers are parents and guardians of children aged 5‑8 who seek structured, screen‑free STEAM learning experiences at home, as well as families looking for community events and educator support.
Features
- Quarterly delivery of fully stocked STEAM kits covering five thematic areas, each project designed for ages 5‑8
- Video tutorials and easy‑to‑follow printed instructions that enable children to work autonomously or with parental guidance
- Personalized educator support available to answer questions and enhance the learning experience
- Exclusive “knowledge pills” and additional activities that extend each project’s educational impact
- Access to four VIP in‑person events per year for networking with other families and hands‑on demonstrations
- Free shipping and a one‑year satisfaction guarantee with refundable unused months
- Optional four‑installment, interest‑free financing for the annual plan