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virtueal+

Virtueal Plus provides high-speed 3D scanning and motion capture solutions for film and visual effects production, featuring a 180-camera synchronized matrix that captures full-body scans in as little as 1/8000th of a second and supports up to 200 scans per day. The company also offers MIRROR, a plugin that enables real-time Unreal Engine 4 rendering directly within Maya's viewport for streamlined digital content creation.

Traction –/10
HQ unknown
  • Creator / Creative Economy
  • Media & Entertainment
  • Hardware
  • Software Only
Updated 8 days ago

Funding

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Traditional 3D scanning and motion capture systems are often slow, require extensive post-processing, and cannot efficiently capture multiple full-body scans per day, creating bottlenecks in high-volume film and visual effects production pipelines. Real-time synchronization between live actors and 3D characters is also technically challenging with conventional equipment.

Solution

Virtueal Plus delivers a high-speed 3D scanning matrix with up to 180 synchronized cameras that capture full-body scans in as little as 1/8000th of a second via wireless control, enabling up to 200 scans per day. The motion capture system provides real-time synchronization between live actors and 3D characters, producing accurate skeletal animation data applicable to characters, creatures, or even non-biological objects. The company also offers MIRROR, a plugin that combines Maya and Unreal Engine 4 for real-time rendering, shader assignment, and collaborative non-linear production workflows, simplifying digital content creation.

Target Audience

Primary customers are film and visual effects studios, digital content creators, and production teams needing high-volume 3D scanning, motion capture, and real-time rendering solutions.

Features

  • 180-camera synchronized matrix for full-body scanning with wireless camera control and capture speeds up to 1/8000th of a second
  • High-efficiency workflow supporting 200 scans per day
  • Advanced motion capture system with 50+ implemented projects for real-time actor-to-3D character synchronization
  • MIRROR plugin enabling real-time Unreal Engine 4 rendering directly in Maya's viewport
  • Shader assignment from Unreal Engine to Maya objects and real-time particle interaction
  • Flexible hybrid pipeline allowing animated assets in Maya and non-animated assets in Unreal Engine
This profile is AI-generated and may contain inaccuracies.