
Unlimitics
Unlimitics is an FDA-authorized, generative AI-powered school simulation game designed to improve executive functioning skills in children in grades 1-8. The game generates personalized scenarios from real-time teacher, clinician, and guardian input, allowing children to relive challenging school moments for "do-overs" and practice self-regulation and problem-solving skills. It uses Dynamic Difficulty Adjustment to tailor gameplay to each child's abilities and is intended for use as part of a broader therapeutic program.
- Healthcare Technology
- Digital Health
- Artificial Intelligence
- Gaming & eSports
- Education Technology
- Software Only
- AI Agents
- Wellness & Fitness Technology
Funding
Founders
Founder details are not available yet.
Product
Problem
Children with executive dysfunction, particularly those with ADHD, often struggle to apply learned coping strategies to real-world situations due to unforeseen stimuli and triggers. Traditional interventions like 1:1 behavioral therapy are limited by therapist availability and high costs, and many children on medication experience adverse effects.
Solution
Unlimitics is a generative AI-powered school simulation game that lets children in grades 1-8 relive specific moments from their school life for "do-overs." Teachers, guardians, and clinicians provide input via speech or text, which the AI uses to create personalized scenarios targeting skills like self-regulation, emotional recognition, and problem-solving. The game uses Dynamic Difficulty Adjustment to modify gameplay in real-time based on the child's abilities, and generates side quests featuring diverse characters to promote generalization of skills to real-world situations. It is designed to be part of a broader therapeutic program that may include clinician-directed therapy, medication, or educational support.
Target Audience
The primary users are school-aged children (grades 1-8) with behavioral, self-regulatory, or socio-emotional concerns, along with their teachers, guardians, and clinicians who support them.
Features
- Generative AI creates personalized school-life scenarios from real-time teacher, clinician, and guardian input via speech or text
- Dynamic Difficulty Adjustment (DDA) automatically modifies game behaviors and features based on student skills and vulnerabilities
- Side quests with diverse genders, ages, and settings promote skill generalization to real-world situations
- Includes both challenging moments requiring "redos" and celebratory "proud moments" for guardians to review with their child
- FDA-authorized with support from 5 clinical studies involving over 600 children with ADHD
- Scalable and accessible alternative to 1:1 behavioral therapy, reaching a broader audience simultaneously at a fraction of the cost