Chris Han
Co-Founder
ThinkingData provides a real-time game analytics platform that enables developers to perform cross-analysis of player behavior and optimize game performance through detailed insights. This technology addresses the need for precise data-driven decision-making in game development, enhancing player retention and monetization strategies.
Funding not disclosed

Co-Founder
Game developers often lack comprehensive, real-time insights into player behavior across various game scenarios and marketing channels. This makes it difficult to optimize game design, personalize player experiences, and accurately measure the effectiveness of marketing campaigns. The result is reduced player retention, lower monetization rates, and slower game iteration cycles.
ThinkingData provides a unified data analytics platform designed specifically for the gaming industry, enabling developers to deeply understand player behavior and optimize game performance. The platform supports multi-dimensional, real-time cross-analysis of player data, allowing for granular insights into player preferences, engagement patterns, and monetization opportunities. By integrating data from multiple sources, including in-game events and marketing platforms, ThinkingData creates a closed-loop data ecosystem that empowers game developers to make data-driven decisions across the entire game lifecycle, from initial launch to ongoing live operations. The platform's cloud-native architecture ensures scalability, reliability, and data security, while its user-friendly interface and customizable dashboards make it accessible to both technical and non-technical users.
The primary target audience includes game developers, game publishers, and live operations teams looking to improve player retention, increase monetization, and optimize game design through data-driven decision-making.