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StrikerVR

StrikerVR creates haptic devices that simulate realistic touch and force feedback in virtual reality environments. Their peripherals enhance immersion by allowing users to feel interactions with virtual objects and environments.

New Orleans, United States4300+ followers
Updated 2 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Virtual reality gaming lacks realistic tactile feedback, which diminishes the sense of immersion and limits the potential for engaging, interactive experiences. Existing VR peripherals often fail to adequately simulate the feeling of holding and using virtual objects, reducing the realism of in-game interactions.

Solution

StrikerVR provides haptic peripherals that simulate realistic touch and force feedback, enhancing immersion in virtual reality environments. Their flagship product, the Mavrik VR Blaster, allows users to feel the impact of virtual weapons and interactions with the environment. The Mavrik-Pro for Enterprise is tailored for location-based entertainment, offering advanced haptic technology and a software development kit (SDK) for developers to create immersive VR experiences. By integrating dynamic recoil and high-definition haptics, StrikerVR's peripherals unlock a new level of sensory engagement, allowing players to experience virtual reality with greater realism.

Target Audience

The primary target audience includes VR gamers seeking enhanced realism, location-based entertainment venues, and game developers looking to integrate advanced haptic feedback into their VR experiences.

Features

  • Industry-leading haptic system with two vibration motors and a large haptic engine for immersive recoil
  • Long-lasting batteries providing over 4.5 hours of continuous play
  • Ambidextrous full-range touchpads for enhanced locomotion
  • Active Touch surfaces for manipulating in-game assets
  • Picatinny rail for mounting accessories and custom tracking devices
  • Software Development Kit (SDK) with Unreal & Unity support, device manager, and haptic library
  • Programmable LEDs with 16 million addressable colors for visual feedback and customization
  • Compatible with Meta Quest 3/3S, HTC Vive, Focus3, and Pico Neo via optional tracking modules
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