This startup provides an AI-powered motion capture system for sports, using digital cameras and machine vision to create real-time 3D models of athletes. The system delivers telemetry data for performance monitoring and high-frequency tracking to aid referee decisions.
Funding
Funding not disclosed
Founders
Product
Problem
Traditional motion capture systems are expensive, require specialized equipment like mocap suits and green screens, and are often confined to studio environments, limiting accessibility and flexibility for various applications. This makes it difficult for smaller teams or individuals to create high-quality 3D animations and motion tracking data in diverse locations.
Solution
Sport Vision Technology (SVT) offers an AI-powered, markerless motion capture system that uses digital cameras and machine vision to generate real-time 3D models of observed activities. The system allows users to observe everything from any point on a field in real time, move with a selected player, observe the game from the perspective of the ball, or follow the athletes' struggles from the perspective of the referee. SVT's solution provides high-frequency telemetry tracking, enabling applications such as VAR (Video Assistant Referee) and goal-line technology, and allows trainers to access AI-based telemetry information during matches to closely monitor player performance. The system supports gamelike entertainment by allowing spectators to watch games from any point on a field in real time, and also facilitates motion capture for movies, music videos, and game development without the need for expensive equipment or restrictive studio environments.
Target Audience
The primary target audience includes sports teams and leagues seeking advanced performance analytics, referees aiming for more accurate decision-making tools, and content creators in the entertainment industry looking for accessible and versatile motion capture solutions.
Features
- AI-powered motion capture using digital cameras and machine vision
- Real-time 3D model generation of observed activities
- High-frequency telemetry tracking for accurate data analysis
- Support for VAR (Video Assistant Referee) and goal-line technology
- AI-based telemetry information for trainers to monitor player performance
- Gamelike entertainment allowing spectators to watch games from any perspective
- Markerless motion capture requiring only digital cameras, eliminating the need for mocap suits or green screens
- VR integration for immersive sports viewing experiences
- Compatibility with various environments, including sports arenas, studios, and outdoor locations