Snap DISCOVERY provides a real‑time brain‑computer interface platform that uses lightweight dry‑electrode EEG hardware to decode player focus, fatigue, and intention. Its plug‑and‑play SDK integrates with Unity and other engines, delivering low‑latency mental‑state data through a modular API for hands‑free game controls.
Funding
Funding not disclosed
Founders
Product
Problem
Game developers often rely on conventional input devices that limit the range of immersive, hands‑free interactions, making it difficult to create gameplay mechanics driven by a player’s mental state such as focus or fatigue. Existing brain‑computer interface (BCI) solutions are typically bulky, require specialized hardware, and lack seamless integration with common game engines. This hampers rapid prototyping and deployment of mind‑controlled features in commercial games.
Solution
Snap DISCOVERY offers a real‑time BCI platform that decodes mental states—including focus, fatigue, and intention—using dry‑electrode hardware optimized for PC and mobile use. The company provides a plug‑and‑play SDK that integrates directly with Unity and can be extended to custom frameworks, allowing developers to embed mind‑based controls with minimal code changes. Built‑in AI algorithms process raw EEG signals on‑device, delivering low‑latency state estimates suitable for interactive gameplay. The modular architecture lets studios select only the mental‑state modules relevant to their genre, reducing integration overhead. By abstracting signal acquisition and interpretation, the SDK enables hands‑free menus, concentration‑based puzzles, and stress‑triggered mechanics without requiring players to wear cumbersome equipment. The solution is packaged as a developer‑focused toolkit with documentation and support for rapid iteration and scaling.
Target Audience
Primary customers are video‑game studios and interactive media developers seeking to incorporate hands‑free, mind‑controlled mechanics into Unity‑based titles or custom game engines. The platform also serves developers of VR/AR and simulation applications that require real‑time mental‑state inputs.
Features
- Plug‑and‑play SDK for Unity with support for PC and mobile platforms
- Real‑time decoding of focus, fatigue, and intention using proprietary AI‑driven signal processing
- Dry‑electrode EEG hardware that is lightweight, low‑maintenance, and compatible with consumer devices
- Modular API allowing selective activation of mental‑state modules to match game design needs
- Low‑latency data pipeline (< 50 ms) suitable for responsive in‑game interactions
- Cross‑framework compatibility via extensible C# and native bindings for custom engines
- Comprehensive documentation, sample scenes, and developer support portal