This platform generates detailed 3D models instantly using text prompts or uploaded images. It offers both generative AI creation and a template editor for producing game-ready assets with optimized topology. Users benefit from rapid iteration, style consistency controls, and optional automated rigging for efficient 3D asset production.
Funding
$3.2M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.


AGFounders
Product
Problem
Creating optimized 3D assets for games and design traditionally requires specialized skills, time-consuming manual processes, and complex software, leading to bottlenecks in production workflows. Existing 3D modeling methods often lack efficient customization options and result in assets that are not readily usable in target applications without further optimization.
Solution
Sloyd offers an AI-powered platform that streamlines 3D asset creation and customization, enabling users to generate optimized models without extensive 3D modeling experience. The platform provides a vast library of customizable models and procedural generation tools, allowing for precise control over polycount, UV unwrapping, and level of detail (LOD). Users can customize models using AI or with sliders and toggles, and the platform delivers instant output of clean meshes ready for texturing and animation. Sloyd's API and SDK allow integration of 3D creation capabilities into games and applications, facilitating runtime or real-time generation of 3D assets.
Target Audience
Sloyd primarily targets game developers, designers, and 3D enthusiasts seeking to streamline their 3D asset creation workflow and generate optimized models without requiring extensive 3D modeling expertise.
Features
- AI-powered customization of 3D models with text prompts
- Procedural generation of 3D assets with customizable parameters
- Automatic UV unwrapping and LOD generation for optimized performance
- Direct control over triangle count and level of detail
- Export with separate parts for easy texturing and animation
- API and SDK for runtime and real-time 3D asset generation within games and applications
- Unity plugin for 3D creation within the Unity engine
- Webapp for accessible 3D creation directly in the browser