Seraphonic provides a GPU‑accelerated software platform for real‑time high‑resolution spatial audio rendering and acoustic simulation. It offers native VST/AU/AAX plugins, a RESTful API, and optional cloud offload, delivering sub‑10 ms latency at 24‑bit/96 kHz for media, game, and VR/AR creators.
Funding
Funding not disclosed
Founders
Product
Problem
Creating immersive, high‑fidelity soundscapes requires complex acoustic modeling and real‑time audio processing that traditionally rely on expensive hardware, specialized expertise, and fragmented toolchains. As a result, media producers, game audio engineers, and VR/AR developers face long iteration cycles and limited creative flexibility when designing spatial audio environments.
Solution
Seraphonic delivers a software‑only platform that leverages proprietary machine‑learning models to perform real‑time sound manipulation, high‑resolution spatial audio rendering, and dynamic acoustic simulation. The engine runs on GPU‑accelerated inference, providing sub‑10 ms latency while maintaining 24‑bit/96 kHz fidelity. Users can import or generate virtual acoustic spaces, apply adaptive reverberation, and position sound sources with head‑related transfer function (HRTF) precision—all within a single, cross‑platform application. Integration points include native VST/AU plugins, a RESTful API for custom pipelines, and optional cloud rendering for compute‑intensive sessions. The platform’s analytics dashboard offers real‑time spectral monitoring and automated quality checks, enabling rapid iteration without external hardware.
Target Audience
The primary customers are professional audio post‑production studios, game and interactive media developers, and VR/AR content creators who require high‑precision spatial audio and rapid prototyping capabilities.
Features
- Proprietary deep‑learning models for real‑time waveform transformation and adaptive reverberation
- GPU‑accelerated spatial audio engine with HRTF‑based binaural rendering and dynamic room simulation
- Native VST, AU, and AAX plugin formats for seamless integration with major DAWs (Pro Tools, Ableton, Logic)
- Low‑latency processing pipeline (<10 ms round‑trip) supporting 24‑bit/96 kHz audio streams
- RESTful API and SDK for embedding the engine in game engines, VR/AR frameworks, and custom post‑production tools
- Cloud‑offload option for batch rendering of high‑complexity acoustic scenes with automatic scaling
- Real‑time spectral and phase analysis dashboard with AI‑driven quality alerts
- Cross‑platform support for Windows and macOS, with automated updates via secure OTA distribution