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Second Life

Second Life is a persistent virtual world where users can explore a wide range of experiences—from music clubs and role‑playing communities to virtual cinemas—and connect with others in immersive social spaces. The platform provides modern creator tools, including Lua scripting and a dedicated Creation Portal, enabling users to build, monetize, and sell virtual items such as fashion and home décor on its Marketplace, generating real‑world income within a thriving virtual economy.

San FranciscoFounded 199928510K+ followers
Updated 1 month ago

Funding

$11M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

4OGC
Funding rounds are not available yet.

Founders

Product

Problem

People seeking immersive social experiences and digital entrepreneurship often lack platforms that combine open-ended virtual worlds with robust creation tools and a functional economy, limiting opportunities for self‑expression, community building, and monetization of digital assets.

Solution

Second Life offers a persistent 3D virtual world where users can explore a wide range of user‑generated communities, from music venues to role‑playing groups. The platform provides a modern Creation Portal with Lua scripting and other design tools that enable creators to build interactive experiences and virtual goods. These creations can be listed on the Second Life Marketplace, where they are bought and sold using the platform’s in‑world currency, allowing creators to earn real‑world revenue. The ecosystem emphasizes inclusive self‑expression and supports a thriving economy that connects social interaction with digital entrepreneurship.

Target Audience

Primary users are individuals seeking social interaction in a virtual environment and creators who want to develop and monetize 3D digital content, including hobbyists, artists, and small digital entrepreneurs.

Features

  • Extensive library of user‑generated environments and social spaces, including clubs, cinemas, and role‑play hubs
  • Creation Portal with Lua scripting, 3D modeling, and texture tools for building interactive content
  • Integrated Marketplace for buying, selling, and monetizing virtual fashions, décor, and other digital assets
  • In‑world economy using Linden Lab’s virtual currency, convertible to real‑world money
  • Community discovery tools that help users find groups aligned with their interests and identities
This profile is AI-generated and may contain inaccuracies.