RUNREAL

About RUNREAL

This startup provides open-source tools for game development, offering features like CI/CD integration, CLI tooling for local development, and plugin management. Their platform helps game developers automate processes and manage complex workflows more efficiently.

```xml <problem> Game developers, particularly those working with Unreal Engine, face challenges in managing complex development workflows, including continuous integration/continuous deployment (CI/CD), local development environments, and plugin management. These processes often require manual configuration and lack streamlined automation, leading to inefficiencies and slower iteration cycles. </problem> <solution> Runreal provides an open-source development platform designed to accelerate game creation within the Unreal Engine ecosystem. The platform offers tools to automate CI/CD pipelines, enabling developers to test against multiple engine versions, build plugins and projects, and package for various platforms. It also features a command-line interface (CLI) that facilitates local development with a focus on developer-friendliness and open-source principles. Furthermore, Runreal aims to simplify plugin sharing and management between projects, enhancing collaboration and code reuse. </solution> <features> - Runreal Builder: CI/CD system optimized for Unreal Engine, supporting testing against different engine versions and packaging for any platform. - Runreal CLI: Open-source, local-first command-line tooling for Unreal Engine development. - Runreal Registry (coming soon): Plugin registry for seamless sharing and management of plugins across projects. - Runreal Coordinator (coming soon): Automated versioning process and coordinated delivery to any platform or storefront. - Runreal Launcher (coming soon): Fast and secure distribution of development builds. - Runreal Monitor (coming soon): Advanced performance monitoring and telemetry to capture issues early during development. - Runreal Cloud (coming soon): Fully managed UnrealGameSync and cloud DDC solution. </features> <target_audience> The primary target audience includes game developers and teams using Unreal Engine who seek to improve their development workflows through automation, streamlined processes, and efficient plugin management. </target_audience> ```

What does RUNREAL do?

This startup provides open-source tools for game development, offering features like CI/CD integration, CLI tooling for local development, and plugin management. Their platform helps game developers automate processes and manage complex workflows more efficiently.

Where is RUNREAL located?

RUNREAL is based in Los Angeles, United States.

Location
Los Angeles, United States
Employees
2 employees

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RUNREAL

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Executive Summary

This startup provides open-source tools for game development, offering features like CI/CD integration, CLI tooling for local development, and plugin management. Their platform helps game developers automate processes and manage complex workflows more efficiently.

runreal.dev10+
Los Angeles, United States

Funding

No funding information available.

Team (<5)

No team information available.

Company Description

Problem

Game developers, particularly those working with Unreal Engine, face challenges in managing complex development workflows, including continuous integration/continuous deployment (CI/CD), local development environments, and plugin management. These processes often require manual configuration and lack streamlined automation, leading to inefficiencies and slower iteration cycles.

Solution

Runreal provides an open-source development platform designed to accelerate game creation within the Unreal Engine ecosystem. The platform offers tools to automate CI/CD pipelines, enabling developers to test against multiple engine versions, build plugins and projects, and package for various platforms. It also features a command-line interface (CLI) that facilitates local development with a focus on developer-friendliness and open-source principles. Furthermore, Runreal aims to simplify plugin sharing and management between projects, enhancing collaboration and code reuse.

Features

Runreal Builder: CI/CD system optimized for Unreal Engine, supporting testing against different engine versions and packaging for any platform.

Runreal CLI: Open-source, local-first command-line tooling for Unreal Engine development.

Runreal Registry (coming soon): Plugin registry for seamless sharing and management of plugins across projects.

Runreal Coordinator (coming soon): Automated versioning process and coordinated delivery to any platform or storefront.

Runreal Launcher (coming soon): Fast and secure distribution of development builds.

Runreal Monitor (coming soon): Advanced performance monitoring and telemetry to capture issues early during development.

Runreal Cloud (coming soon): Fully managed UnrealGameSync and cloud DDC solution.

Target Audience

The primary target audience includes game developers and teams using Unreal Engine who seek to improve their development workflows through automation, streamlined processes, and efficient plugin management.

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