This startup provides open-source tools for game development, offering features like CI/CD integration, CLI tooling for local development, and plugin management. Their platform helps game developers automate processes and manage complex workflows more efficiently.
Funding
Funding not disclosed
Founders
Product
Problem
Game developers, particularly those working with Unreal Engine, face challenges in managing complex development workflows, including continuous integration/continuous deployment (CI/CD), local development environments, and plugin management. These processes often require manual configuration and lack streamlined automation, leading to inefficiencies and slower iteration cycles.
Solution
Runreal provides an open-source development platform designed to accelerate game creation within the Unreal Engine ecosystem. The platform offers tools to automate CI/CD pipelines, enabling developers to test against multiple engine versions, build plugins and projects, and package for various platforms. It also features a command-line interface (CLI) that facilitates local development with a focus on developer-friendliness and open-source principles. Furthermore, Runreal aims to simplify plugin sharing and management between projects, enhancing collaboration and code reuse.
Target Audience
The primary target audience includes game developers and teams using Unreal Engine who seek to improve their development workflows through automation, streamlined processes, and efficient plugin management.
Features
- Runreal Builder: CI/CD system optimized for Unreal Engine, supporting testing against different engine versions and packaging for any platform.
- Runreal CLI: Open-source, local-first command-line tooling for Unreal Engine development.
- Runreal Registry (coming soon): Plugin registry for seamless sharing and management of plugins across projects.
- Runreal Coordinator (coming soon): Automated versioning process and coordinated delivery to any platform or storefront.
- Runreal Launcher (coming soon): Fast and secure distribution of development builds.
- Runreal Monitor (coming soon): Advanced performance monitoring and telemetry to capture issues early during development.
- Runreal Cloud (coming soon): Fully managed UnrealGameSync and cloud DDC solution.