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Robomore

Children aged 5‑15 often lack convenient access to hands‑on STEM learning that combines coding, robotics, and design with real‑world experimentation. Traditional classroom‑based programs can be costly, schedule‑restricted, and may not provide the project‑oriented approach needed to develop problem‑solving skills. Consequently, many families struggle to find affordable, flexible pathways that keep kids engaged in science and technology.

Updated 2 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Children aged 5‑15 often lack convenient access to hands‑on STEM learning that combines coding, robotics, and design with real‑world experimentation. Traditional classroom‑based programs can be costly, schedule‑restricted, and may not provide the project‑oriented approach needed to develop problem‑solving skills. Consequently, many families struggle to find affordable, flexible pathways that keep kids engaged in science and technology.

Solution

Robomore delivers live, instructor‑led online courses that cover robotics coding, software development, 3D design, and related project‑based topics. The curriculum blends block‑based (Scratch, Arduino) and text‑based (C++, Arduino) programming with interactive 3D modeling tools such as Tinkercad. Complementary downloadable experiment kits enable at‑home hands‑on activities, while mentorship and competition‑prep services support preparation for national exams (DENEYAP, BİLSEM) and contests (TEKNOFEST, TÜBİTAK). Parents can enroll children in a free trial lesson to evaluate the format before committing. All course materials and progress data are accessible 24/7 through a web portal, allowing continuous practice and performance tracking. The platform’s modular pricing lets families purchase individual courses, subscription bundles, or add‑on services such as mentorship and competition consulting.

Target Audience

The primary customers are parents of children aged 5‑15 seeking structured, interactive STEM education, as well as schools and after‑school programs that require scalable online curricula and supplemental experiment kits.

Features

  • Live video classrooms with real‑time code sharing and screen‑annotation tools for immediate feedback
  • Integrated curriculum covering Arduino (block and text), Scratch, Scratch Jr, C++, MS Office, 2D/3D design, and algorithm fundamentals
  • Downloadable experiment kits and hobby sets that align with online lessons for tactile learning at home
  • Dedicated mentorship program offering one‑on‑one guidance and project consulting
  • Competition preparation tracks for DENEYAP, BİLSEM, TEKNOFEST, and TÜBİTAK, including project proposal reviews and prototype assistance
  • Cloud‑based student dashboard that records attendance, assignment completion, and skill progression metrics
  • Flexible subscription model with per‑course, monthly, or annual plans, plus optional a‑la‑carte services
  • Secure payment processing and GDPR‑compliant data handling for minors
This profile is AI-generated and may contain inaccuracies.