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Rivet

Rivet provides an open-source platform for managing multiplayer game servers, matchmaking, and DDoS mitigation, enabling developers to create and deploy games in under five minutes. The platform addresses the complexities of multiplayer game development by offering customizable backend scripting and seamless integration with popular game engines.

Austin, United StatesFounded 20193300+ followers
Updated 20 months ago

Funding

$500K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

Product

Problem

Developing and managing the backend infrastructure for multiplayer games, including server hosting, matchmaking, and security, is complex and time-consuming. Existing solutions often lack customization options, require significant manual configuration, and can be expensive, especially for indie developers or smaller studios.

Solution

Rivet provides an open-source platform designed to simplify multiplayer game development by offering a comprehensive suite of tools for server management, matchmaking, and DDoS mitigation. The platform enables developers to quickly deploy and scale their games with customizable backend scripting and seamless integration with popular game engines like Unity, Godot, and Unreal Engine. Rivet's modular architecture allows developers to select and use only the components they need, while its open-source nature provides full control and transparency over the backend infrastructure. By automating many of the traditionally manual tasks associated with multiplayer game development, Rivet reduces development time and costs, allowing developers to focus on creating engaging gameplay experiences.

Target Audience

Rivet primarily targets indie game developers, small to medium-sized game studios, and hobbyist game creators who need a flexible, cost-effective, and easy-to-use platform for building and managing multiplayer games.

Features

  • Dedicated game server hosting with autoscaling, instant server provisioning, DDoS mitigation, monitoring, and crash reporting
  • Matchmaking, lobbies, and party management supporting various game types, including casual, competitive, MMO, and turn-based
  • Account, friends, and presence systems for user authentication and social features
  • Modular and scriptable backend using TypeScript, Postgres, and real-time actors
  • Support for TCP, UDP, and WebSockets
  • Seamless integration with Unity, Godot, Unreal Engine, HTML5, and custom engines
  • Tools for local multiplayer game development and one-click deploys for playtesting
  • Free DDoS mitigation, no-downtime deploys, instant rollbacks, version history, log aggregation, and automatic SSL
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