The startup develops a platform for automated game testing that utilizes smart recording, computer vision, and exploratory bots to create maintainable tests that simulate real player behavior. This technology enables game developers to efficiently identify issues and optimize performance by capturing game state and performance data, ultimately saving time and resources in the quality assurance process.
Funding
$4.2M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Game developers face challenges in efficiently testing and ensuring the quality of their games due to the complexity of game environments and the need to simulate diverse player behaviors. Traditional manual testing is time-consuming, resource-intensive, and often fails to cover all potential scenarios, leading to bugs and performance issues that negatively impact the player experience.
Solution
The startup offers an automated game testing platform that leverages smart recording, computer vision, and exploratory bots to create maintainable tests that mimic real player behavior. The platform allows developers to build end-to-end automated tests, capturing game state, screenshots, logs, and performance information to identify issues and optimize performance. By combining scripted code, recorded playback, computer vision, and exploratory bots, the platform enables comprehensive testing across a wide variety of test cases. The platform's chaos testing and exploratory tools can efficiently explore the game and find common issues before developers design their test approach.
Target Audience
The primary target audience includes game developers and QA teams looking to automate their testing processes, improve game quality, and reduce the time and resources spent on manual testing.
Features
- Smart Recording tool for quick test creation
- OCR techniques for efficient automation
- Bot Sequences runtime tool for stitching together various testing approaches
- Support for scripted code, recorded playback, computer vision, and exploratory bots
- Chaos testing and exploratory tools like the Monkey Bot for uncovering unexpected issues
- Automatic capture of game state, screenshots, logs, and performance information
- SDK for integrating game data capture