
ReadyM
ReadyM is a multiplayer customization platform that transforms single-player games into community-driven multiplayer experiences. The platform provides a launcher with automatic mod synchronization, dedicated server hosting tools, and an SDK for creating custom game modes, supporting virtually all Unity and Unreal games. It is currently developing WukongMP, a multiplayer mod for Black Myth: Wukong.
- Gaming & eSports
- Developer Tools
- Software Only
- Artificial Intelligence
Funding
Funding not disclosed


Founders
Founder details are not available yet.
Product
Problem
Many beloved games are designed as single-player experiences, leaving communities without official multiplayer support. Players seeking shared adventures with friends must rely on fragmented, manually configured mods or abandon the game entirely, limiting the social and replay value of their favorite titles.
Solution
ReadyM provides an open, distributed multiplayer standard that turns single-player games into living, community-driven ecosystems. The platform includes a launcher that handles automatic mod and resource synchronization for one-click server joining, eliminating manual installation. Server owners can deploy dedicated servers across any cloud or infrastructure provider using ReadyM's optimized binaries, while the built-in SDK enables creation of custom game modes and rulesets. An integrated SSO system provides secure access control for server owners, and real-time analytics allow them to monitor community engagement with their custom content. The platform is engine-agnostic, enabling virtually all Unity and Unreal games to run customized servers.
Target Audience
ReadyM's primary users are game modders, server owners, and gaming communities seeking to add persistent multiplayer experiences to their favorite single-player titles, alongside game developers looking to extend their products with community-run servers.
Features
- One-click join with automatic mod and resource synchronization, removing manual modpack installation
- Built-in dedicated server launcher that lets users start custom servers and play with friends in a few steps
- Shipping SDK for creating and customizing game modes, scripts, and rulesets for community servers
- Optimized server binaries for deployment on any cloud or dedicated infrastructure provider
- Integrated SSO system (ReadyM account) for secure server deployment and access control
- Real-time analytics dashboard for server owners to monitor player behavior and custom game mode engagement
- Engine-agnostic support enabling virtually all Unity and Unreal games to run customized servers