RallyHere provides a backend platform for game developers, offering tools for cross-platform matchmaking, commerce, player engagement, and community building. Their services streamline multiplayer game operations, allowing developers to manage game economies, player progression, and social features across different platforms.
Funding
Funding not disclosed
Founders
Product
Problem
Developing and operating multiplayer games, especially live service titles, involves significant complexity in managing player interactions, game economies, and cross-platform compatibility. Game studios often face challenges in efficiently handling these backend operations, leading to increased development time, operational costs, and potential risks related to scalability and stability.
Solution
RallyHere provides a comprehensive backend platform designed to streamline the development, operation, and publishing of multiplayer games. The platform offers tools for player management, cross-platform matchmaking, commerce, and community building, reducing the operational burden on game developers. By offering a fully-integrated product suite, RallyHere simplifies live-service game operations, allowing developers to focus on creating engaging gameplay experiences. The platform supports cross-platform integration with various ecosystems, including Steam, Epic, Xbox, PlayStation, Nintendo, iOS, and Android. RallyHere's architecture is designed for scalability, ensuring that games can handle a large number of concurrent users and adapt to evolving player needs.
Target Audience
RallyHere targets game developers and publishers, particularly those working on live service, cross-platform multiplayer games, who seek to reduce operational overhead and accelerate time to market.
Features
- Cross-platform account linking and single sign-on for unified player identity
- Dynamic multi-currency management and in-game inventory system
- Matchmaking algorithms and session management for optimized player experiences
- Server orchestration and fleet management for global game-server deployment
- Real-time telemetry, KPI reporting, and dashboards for data-driven decision-making
- Proprietary event tracking system (GETS) for custom in-game event data analysis
- Customer support tools for community management and issue resolution
- Dynamic configuration system for real-time adjustments without downtime
- CI/CD integration for build uploads and deployment automation
- Developer portal with documentation, GitHub integration, and product roadmap