QuestFriendz provides the SuperQuesters series, interactive storybooks that embed STEM challenges such as coding basics and algorithmic thinking within fantasy narratives for children aged 4‑8. The books include reusable stickers, teacher guides, and digital activity packs aligned to UK Key Stage 1/2 and US NGSS standards, supporting both classroom and home learning.
Funding
Funding not disclosed
Founders
Product
Problem
Children aged 4‑8 often encounter STEM concepts through abstract lessons or limited hands‑on activities, which can make science, technology, engineering and mathematics feel inaccessible and disengaging. Traditional textbooks provide little narrative context, reducing motivation and hindering the development of problem‑solving and 21st‑century skills.
Solution
QuestFriendz addresses this gap with the SuperQuesters series—interactive storybooks that embed STEM challenges directly within a fantasy adventure. Each book transforms the readers into superhero avatars who solve puzzles, code simple algorithms, and conduct experiments while following a narrative driven by the characters Lilli, Bea and Leo. The experience is reinforced with over 100 reusable stickers and charm rewards that let children track progress and celebrate successes. A comprehensive Teacher’s Guide supplies downloadable lesson plans, printable activity sheets, reward charts and curriculum‑aligned links to UK Key Stage 1/2 and US NGSS standards. The resources are designed for both home use and classroom integration, enabling educators to extend or adapt the quests to suit varied ability levels. By combining storytelling, gamified learning and curriculum alignment, the series makes STEM concepts tangible, fun, and repeatable.
Target Audience
Primary‑age children (4‑8 years) and their parents or teachers seeking engaging, curriculum‑aligned STEM learning experiences.
Features
- Narrative‑driven STEM quests covering pattern recognition, sequencing, coding basics and algorithmic thinking.
- Over 100 reusable stickers and magical charm rewards for progress tracking and repeat play.
- STEM skills glossary and answer key embedded in each book to reinforce concepts.
- Teacher’s Guide with lesson plans, printable activity sheets, reward charts and curriculum mapping (UK KS1/2, US NGSS, Common Core).
- Digital activity packs and downloadable resources for classroom and remote learning.
- Diverse, inclusive characters representing multiple cultures, abilities and gender identities.
- Alignment with national curriculum standards and support for cross‑subject integration (PSHE, literacy, art).