Prisms VR is a spatial learning platform that employs virtual reality to teach core math and science concepts through immersive, first-person experiences. This approach enables students to engage with abstract ideas in a tangible way, enhancing understanding and retention by connecting theoretical knowledge to real-world applications.
Funding
$18.1M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Traditional methods of teaching math and science often struggle to engage students, leading to difficulties in understanding and retaining abstract concepts. Students often fail to connect theoretical knowledge with real-world applications, hindering their ability to apply these concepts effectively.
Solution
Prisms VR offers a spatial learning platform that uses virtual reality to immerse students in first-person experiences, making abstract math and science concepts tangible and relatable. By embodying these concepts in a virtual environment, students can tactically and kinesthetically discover and connect to symbolic notation and vocabulary, leading to improved understanding and retention. The platform aims to revolutionize education by enabling students to learn through physical human experiences, fostering a deeper engagement with the material.
Target Audience
The primary audience includes teachers, schools, and educational institutions looking for innovative ways to enhance math and science education, as well as students seeking a more engaging and effective learning experience.
Features
- Immersive, first-person VR experiences for learning core math and science concepts
- Embodied learning approach that connects abstract ideas to real-world applications
- Tactile and kinesthetic discovery of concepts within a virtual environment
- Integration of symbolic notation and vocabulary for enduring memory formation