
Peripheral
Peripheral provides a complete volumetric capture system that records people and objects in three dimensions for video production and immersive applications. The company's integrated hardware and software pipeline streamlines the entire workflow—from capture through processing to integration—enabling seamless delivery of volumetric video into real-time engines. This end-to-end approach removes the technical barriers that previously made volumetric capture impractical for commercial use.
- Creator / Creative Economy
- Augmented & Virtual Reality
- Media & Entertainment
- Hardware
Funding
Founders
Founder details are not available yet.
Product
Problem
Traditional video production methods capture only flat, two-dimensional imagery, limiting the depth and interactivity needed for modern immersive applications. Creating volumetric 3D content requires complex, expensive multi-camera rigs and labor-intensive post-processing pipelines that are inaccessible to most production teams.
Solution
Peripheral provides a complete volumetric capture system that records people and objects in three dimensions for video production and immersive applications. The company's integrated hardware and software pipeline streamlines the entire workflow—from capture through processing to integration—enabling seamless delivery of volumetric video into real-time engines. This end-to-end approach removes the technical barriers that previously made volumetric capture impractical for commercial use.
Target Audience
Primary customers include film and television production studios, virtual production facilities, game developers, and content creators building immersive experiences for spatial computing and extended reality platforms.
Features
- Integrated hardware and software pipeline for end-to-end volumetric video production
- Output designed for direct integration into real-time engines and rendering environments
- Supports virtual production workflows and spatial computing content creation
- Streamlined processing chain that reduces manual post-production complexity