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Palo

Palo is a daily social-emotional learning (SEL) eLearning platform designed for middle schools, utilizing a gamified, bite-sized curriculum that requires no preparation from educators. The platform addresses the need for effective life skills training by providing interactive lessons that promote student engagement and early detection of behavioral trends.

Green Bay, United StatesFounded 202117300+ followers
Updated 4 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Middle schools often struggle to implement effective social-emotional learning (SEL) programs due to time constraints, lack of teacher preparation, and difficulty engaging students with traditional curricula. Existing SEL programs may not provide timely insights into student behavior or offer easily accessible tools for educators to monitor and support student well-being.

Solution

Palo is a gamified, student-led eLearning platform designed to deliver daily SEL lessons in middle schools with minimal educator preparation. The platform uses a "bite-sized" curriculum delivered through interactive activities, animated social stories, video coaching, and reflective exercises to build critical life skills. Palo provides educators with a toolkit, activities, and live digital classroom monitoring, while also offering counselors early detection of behavioral trends, alerts, reports, and insights. The curriculum combines neuroscience and psychology, utilizing nudge theory, positive interviewing, and emotional check-ins.

Target Audience

Palo is designed for middle schools seeking an engaging, easy-to-implement SEL program that requires minimal teacher preparation and provides insights into student behavior.

Features

  • Gamified interactive activities and games for student engagement
  • Zero-prep toolkit for educators with activities and live digital SEL classroom monitoring
  • Early detection of behavioral trends, alerts, reports, and insights for counselors
  • "Bite-sized" 5-step approach with animated social stories, video coaching, activities, games, and reflection
  • Curriculum based on neuroscience and psychology, utilizing nudge theory and positive interviewing
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