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NewTec Consulting

newtecconsulting.de develops ViRTUWERK, an immersive VR learning platform for technical education and vocational training. The platform offers curriculum-aligned modules with real-time feedback, gamification elements, and experiential learning to help industrial companies train skilled workers more effectively. It addresses the skills gap by providing a ready-to-use solution that works across locations and prior knowledge levels.

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Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Industrial companies face a significant vocational skills gap, with 45% of required qualifications missing in their workforce. Traditional technical training often fails to attract young talent, leads to high dropout rates, and struggles to effectively convey specialist knowledge, resulting in unqualified employees and unsuccessful final exams.

Solution

NTC is an EdTech company providing ViRTUWERK, a ready-to-use immersive VR learning platform for digitizing technical education. The platform combines virtual reality with curriculum-anchored learning content developed alongside vocational school teachers and trainers. Learners receive real-time feedback on their performance, progress at their own pace, and stay motivated through gamification elements such as progress indicators and thematic cliffhangers. Knowledge transfer and practical application alternate continuously, supported by the immersive power of VR to create an effective learning experience.

Target Audience

Primary customers are industrial companies seeking to attract young talent, prevent training dropouts, and effectively qualify both current and future trainees in technical professions.

Features

  • Curricular anchored modules strictly based on framework curricula, developed with vocational school teachers and trainers
  • Didactically sound content that starts from scratch and systematically leads to exam preparation at individual learning pace
  • Real-time feedback system providing differentiated guidance on what was correct and what can be improved
  • Gamification elements including progress indicators and thematic cliffhangers to boost motivation
  • Experiential learning approach alternating knowledge transfer with hands-on application in VR
  • Occupational safety module as part of the standard curriculum-aligned offering
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