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Multiplayer

Multiplayer provides a local‑first debugging agent that captures full‑stack, unsampled data—including logs, traces, and request/response payloads—from production systems and streams the context to any AI coding assistant (e.g., Claude, Codex, Copilot). It automatically creates deduplicated issue tickets and ready‑to‑merge pull requests while allowing teams to control what data is sent, keeping code secure and reducing debugging effort.

New York, United StatesFounded 202319500+ followers
Updated 2 months ago

Funding

$3M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

3OBC
Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Developers often struggle to debug production issues because existing observability tools provide incomplete, sampled data and require manual effort to correlate logs, traces, and request details. This leads to time‑consuming log grepping, duplicated pull‑request fixes, and increased review fatigue.

Solution

Multiplayer offers a local‑first debugging agent that captures full‑stack, auto‑correlated data—including request/response bodies and headers—from both frontend and backend components at the moment an issue occurs. The agent runs alongside the developer’s preferred coding assistant (e.g., Claude, Codex, Copilot) and streams the relevant context to that AI, which then generates a fix and a ready‑to‑merge pull request. Multiplayer deduplicates issues, creates concise tickets, and only transmits data you explicitly allow, keeping code and infrastructure secure. By integrating directly with production, it eliminates the need for separate observability platforms and reduces PR overload.

Target Audience

Primary users are software development teams—engineers, DevOps, and QA—who need rapid, production‑level debugging integrated with their AI coding assistants, especially in SaaS and enterprise applications.

Features

  • Full‑stack session capture that records unsampled logs, traces, and request/response payloads across all services
  • Plug‑and‑play integration with any supported coding agent (Claude, Codex, Copilot, etc.) via a simple CLI install
  • Local‑first execution that caches sessions and sends data only for newly identified issues, preserving code privacy
  • Automatic issue creation with deduplication, producing a single high‑quality PR per unique bug
  • Configurable data capture settings allowing teams to limit what is sent to the cloud
  • Support for SSO/SAML and enterprise data‑retention policies in the hosted offering
This profile is AI-generated and may contain inaccuracies.