
MotionAmigo
MotionAmigo is an AI sidekick for Adobe After Effects that generates native, editable compositions—layers, shapes, expressions, motion paths, and masks—from plain-language prompts and reference assets. The tool runs locally on the user's machine, powered by Claude Code or Codex on the user's existing subscription. It also includes a suite of non-AI tools like bounce, squash and stretch, and a physics sandbox that work without a subscription.
- AI Agents
- Artificial Intelligence
- Creator / Creative Economy
- Software Only
Funding
Founders
Founder details are not available yet.
Product
Problem
Creating motion graphics in Adobe After Effects is time-consuming and requires deep technical expertise in layers, expressions, keyframes, and masks. Designers often struggle with repetitive setup tasks and complex animation logic, while AI-generated output from other tools is typically flattened or locked, preventing further editing and creative iteration.
Solution
MotionAmigo brings AI agents directly into After Effects, allowing users to describe what they want and drop in reference assets while a local agent builds the composition as native, editable layers. The agent creates shapes, text, expressions, motion paths, masks, and full compositions that remain fully editable—nothing is flattened or locked. The tool runs on the user's existing Claude or ChatGPT plan, leveraging Claude Code or Codex for real-time script generation. Beyond the AI assistant, MotionAmigo includes a suite of direct tools for transforms, bounce, anticipation, squash and stretch, keyframe velocity, color palettes, motion paths, grids, layouts, and a physics sandbox that can bake simulations to keyframes.
Target Audience
Primary users are motion designers, animators, and video editors who work in Adobe After Effects and want to accelerate their workflow with AI assistance while maintaining full creative control over native, editable compositions.
Features
- Native, editable output: All generated layers, shapes, text, expressions, motion paths, and masks remain fully editable in After Effects with no locked or flattened output
- AI agent integration: Powered by Claude Code or Codex, using the user's existing Claude or ChatGPT subscription
- Physics sandbox: Draw bodies and walls, import After Effects layers as bodies, run simulations, and bake results to keyframes
- Motion tools: Bounce, anticipation/overshoot, squash and stretch, and keyframe velocity controls with live curve previews
- Color palette system: Build palettes that apply to fills or strokes, with live linking so editing a swatch recolors all layers it touched
- Preset system: Save any component configuration as a reusable preset, loadable, updatable, or importable from a file
- Non-AI tools: Ten components work without a subscription, applying directly to selected layers or keyframes without cloud generation