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MindMod

MindMod is a mobile app offering eight science-backed games designed to improve mental well-being by building habits around stress, confidence, anxiety, and emotional resilience. The app also includes private, anonymous group "Huddles" for social connection and a training course for educators to facilitate supportive conversations. Each game is based on research into cognitive processes and psychological interventions, such as attention bias modification and self-affirmation.

HQ unknown
1100+ followers
Updated 3 days ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Many people experience stress, anxiety, and low self-esteem but lack accessible, engaging tools to build lasting mental well-being. Traditional mental health resources can be intimidating, expensive, or difficult to integrate into daily routines, leaving individuals without consistent, science-backed support.

Solution

MindMod provides a mobile app with eight short, daily games designed to boost confidence, self-esteem, and mood. Each game is built on established psychological research, such as attention bias modification and self-affirmation, to train users in healthier cognitive habits. The app also features "Huddles," a private and anonymous group feature that allows users to check in on friends and family, fostering social connection and mutual support. Additionally, MindMod offers a training course for educators and community leaders to learn how to facilitate conversations, recognize red flags, and hold supportive space for others.

Target Audience

Primary users are individuals seeking to improve their daily mental well-being, as well as educators, team leaders, and community members who want to support others. The app is designed for anyone looking for accessible, evidence-based tools to build emotional resilience and connection.

Features

  • Eight distinct games targeting perception, interpretation, self-worth, calm, and focus, including "Odd Man Out," "Affirmational Crossword," and "Safe Space."
  • Games are based on research into cognitive processes and psychological interventions, such as Attention Bias Modification (ABM) and mindfulness-based therapies.
  • "Huddles" feature enables private, anonymous group check-ins with friends, flatmates, or teams to share well-being status without revealing identities.
  • A structured course for educators and ambassadors to build skills in listening, noticing red flags, and holding supportive space.
  • Includes reflection tips and research citations for each game to deepen user understanding and engagement.
This profile is AI-generated and may contain inaccuracies.