Meshy AI is a generative platform that creates production‑ready 3D models and full PBR texture sets from text prompts or 2‑D images in seconds. It supports auto‑rigging, animation, one‑click export to formats such as FBX, OBJ, GLB, USDZ, and integrates via native plugins for Unity, Unreal, Blender and other DCC tools, with an API for batch processing.
Funding
Funding not disclosed

Founders
Product
Problem
Creating high‑quality 3D assets and realistic PBR textures requires specialized software, weeks of manual modeling, and skilled artists. Small studios, indie developers, educators, and product designers often face long turnaround times, high licensing costs, and steep learning curves that limit rapid iteration and scalability.
Solution
Meshy AI delivers an end‑to‑end generative platform that turns plain text prompts or 2‑D reference images into production‑ready 3D models in seconds. Its AI engine automatically generates geometry, applies full PBR texture sets, and can auto‑rig and animate characters, eliminating the need for manual sculpting, UV mapping, or rigging. Users export assets in industry‑standard formats (FBX, OBJ, GLB, USDZ, BLEND) or import directly via native plugins for Unity, Unreal, Blender, Maya, and other DCC tools. A RESTful API and batch‑task queue enable integration into existing pipelines, while a community marketplace provides free, CC‑BY‑4.0 assets and private licensing for commercial use. The result is a fast, low‑skill, cost‑effective workflow that scales from single prototypes to thousands of assets on demand.
Target Audience
Meshy serves game developers (indie studios to AAA pipelines), VFX and film production teams, product designers, 3D‑printing hobbyists, and educators who need rapid, affordable 3D content creation without deep modeling expertise.
Features
- Text‑to‑3D generation: describe an object and receive a fully formed mesh with topology optimized for the target platform.
- Image‑to‑3D conversion: upload a sketch or photo and obtain a high‑fidelity model with automatically inferred geometry.
- AI‑driven PBR texturing: generate diffuse, normal, roughness, metallic, and AO maps from a single prompt or reference image.
- Auto‑rigging and animation library: instantly add a skeleton and select from 500+ ready‑made motion clips for characters.
- Smart remesh & LOD control: adjust polygon count (1 k–300 k) and switch between quad/triangle topology to meet performance budgets.
- Multi‑format export & native engine plugins: one‑click export to FBX, OBJ, GLB, USDZ, BLEND and direct import into Unity, Unreal, Godot, Maya, 3ds Max, Blender, Roblox.
- API & batch processing: programmatic task submission, credit‑based usage, and concurrent generation of 50+ assets per session.
- Enterprise‑grade security & licensing: ISO 27001, SOC 2 Type II, GDPR compliance, SSO (SAML), private asset ownership, and customizable credit pools.