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Merge EDU

Merge EDU provides a hands‑on augmented‑reality platform that lets K‑12 students explore curriculum‑aligned 3D models and simulations through the Merge Cube or AR headsets. The service includes a library of over 1,000 teaching aids, standards‑mapped activity plans, and teacher dashboards for progress tracking and integration with school SSO systems. Schools access the content via annual subscription licenses.

San Antonio, United StatesFounded 2014263K+ followers
Updated 3 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Students often find abstract STEM and science concepts difficult to grasp because traditional textbooks and 2‑D visuals do not provide the tactile or spatial context needed for deep understanding. This limits engagement and slows mastery of curriculum‑aligned standards in K‑12 classrooms.

Solution

Merge EDU delivers a hands‑on augmented‑reality (AR) learning platform that lets students interact with digital 3D objects and simulations using the Merge Cube or compatible AR headset. The system streams curriculum‑aligned content—over 1,000 annotated teaching aids and 100+ interactive science simulations—directly to mobile or desktop devices, enabling visual, auditory, kinesthetic, and tactile learning in a single workflow. Teachers can assign activity plans that map to NGSS and state standards, monitor student progress through an admin dashboard, and integrate the platform with existing SSO or rostering systems. The AR experience supports rapid design iteration for engineering projects, including 3D‑print preview and model inspection, which reduces material waste and accelerates feedback cycles. Subscription licensing provides unlimited access to the content library and ongoing updates, while professional‑development resources help schools adopt the technology with minimal overhead.

Target Audience

Primary customers are K‑12 teachers, STEM and science department heads, and district IT administrators responsible for curriculum technology adoption.

Features

  • Merge Cube and headset‑based AR rendering that tracks device motion to anchor high‑resolution 3D models in the real world
  • Library of 1,000+ curriculum‑aligned digital teaching aids and 100+ interactive science simulations (e.g., DNA, fossils, planetary systems)
  • Standards‑mapped activity plans and lesson templates for K‑12 NGSS and state science standards
  • Admin & teacher dashboards with real‑time usage analytics, student progress tracking, and role‑based access controls
  • Integration with SSO/Rostering APIs for seamless user provisioning in district identity systems
  • Support for uploading custom 3D assets and previewing designs for 3D‑printing workflows
  • Cross‑platform apps for iOS, Android, ChromeOS, and Windows, distributable via MDM solutions
  • Optional professional‑development workshops and virtual PD training for educators
This profile is AI-generated and may contain inaccuracies.