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MS

MEEVA Srl Benefit Corp

This startup develops a virtual reality therapeutic gaming platform that helps teens with social and emotional challenges. The platform provides coping mechanisms and social skills in a safe, controlled environment, enabling professionals and caregivers to guide teens through simulated real-world social interactions.

Trento, ItalyFounded 20223300+ followers
Updated 3 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Neurodiverse teens often struggle with social interactions and emotional regulation, leading to difficulties in forming relationships and navigating social situations. Traditional therapeutic approaches may lack the engaging and safe environments needed to practice and generalize social skills effectively.

Solution

Meeva provides a virtual reality (VR) therapeutic gaming platform designed to foster social skills and improve emotional control in neurodiverse teens. The platform offers immersive, cooperative multiplayer games where participants can practice self-regulation and social skills in realistic, controllable, and non-threatening virtual environments. Professionals can personalize the gaming experience, adjusting difficulty levels and environmental factors to meet individual needs. Meeva's blended approach combines traditional in-person sessions with remote VR-based sessions, increasing therapy adherence and accessibility. Progress and achievements are tracked via a web-based dashboard, providing professionals with key session metrics to evaluate outcomes.

Target Audience

The primary users are therapists, healthcare providers, and caregivers working with neurodiverse teens (ages 10+) who seek engaging, research-backed tools to improve social skills and emotional regulation.

Features

  • Immersive VR games designed to promote social skills and self-regulation in neurodiverse teens
  • Cooperative multiplayer functionality allowing up to four participants to interact in a shared virtual space
  • Web-based dashboard for professionals to schedule sessions, customize game parameters, and monitor participant progress
  • Adjustable game difficulty levels, music, background noise, and non-player character density for personalized experiences
  • Data-driven insights via standard clinical questionnaires and session metrics to evaluate therapeutic outcomes
  • Blended approach combining in-person and remote VR sessions to increase therapy adherence and geographical reach
  • Integration of research-backed methodologies leveraging the benefits of VR and cooperative gameplay
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