MediaV provides ASIC/FPGA‑based video encoding and decoding engines that offload codec processing from the CPU, delivering sub‑millisecond latency and multi‑gigabit‑per‑second throughput for H.264, H.265, AV1, VP9 and ProRes up to 8K/120 fps. The solution offers a zero‑copy API compatible with GStreamer, FFmpeg and custom pipelines, plus real‑time telemetry and adaptive bitrate control for broadcast, OTT and edge‑compute deployments.
Funding
Funding not disclosed
Founders
Product
Problem
Live video workflows in broadcast and streaming environments often encounter bottlenecks due to software‑only encoding/decoding, leading to elevated latency and reduced throughput. These performance limits increase infrastructure costs and can degrade viewer experience during high‑resolution or high‑bitrate streams.
Solution
MediaV delivers purpose‑built hardware‑accelerated video processing engines that offload encode and decode tasks from the CPU to specialized ASIC/FPGA blocks. The engines expose a low‑overhead API that integrates with existing media pipelines, enabling sub‑millisecond processing latency for formats such as H.264, H.265, AV1, and VP9. By parallelizing codec operations at the silicon level, MediaV raises sustained throughput to multiple gigabits per second per device while maintaining deterministic performance. The solution includes a configurable SDK for dynamic bitrate adaptation, error resilience, and real‑time monitoring of processing metrics. Deployments can be scaled across edge servers, playout servers, or on‑premise broadcast racks to meet the demands of live events, OTT platforms, and contribution links.
Target Audience
Primary customers are broadcast engineers, OTT platform operators, and media infrastructure providers that require deterministic, high‑throughput video processing for live or on‑demand delivery. The solution also serves OEMs building edge‑compute or contribution‑link hardware for large‑scale video distribution networks.
Features
- ASIC/FPGA‑based encoder and decoder cores supporting H.264, H.265, AV1, VP9, and ProRes with up to 8 K resolution at 120 fps
- Low‑latency, zero‑copy API (C/C++ and Rust bindings) that integrates with GStreamer, FFmpeg, and proprietary pipelines
- Real‑time telemetry dashboard exposing latency, jitter, and throughput metrics via Prometheus endpoints
- Adaptive bitrate and error‑correction modules that adjust encoding parameters on the fly based on network conditions
- Multi‑instance virtualization support allowing a single hardware unit to serve up to 32 concurrent streams with isolated resource allocation