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Manzalab

Manzalab provides a VR‑based platform that lets corporate L&D and HR teams deliver immersive, serious‑game training and communication experiences. The solution supports multi‑user simulations with photorealistic avatars, cross‑platform deployment and LMS‑compatible analytics to track performance and improve skill transfer.

Paris, FranceFounded 2010222K+ followers
Updated 3 months ago

Funding

$2M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

Product

Problem

Many enterprises struggle to deliver effective training and internal communication at scale, especially when participants are remote or disengaged. Traditional e‑learning modules often lack interactivity, leading to low knowledge retention and limited behavioral change.

Solution

Manzalab builds immersive digital experiences that combine serious‑game design with virtual‑reality (VR) technology to create presence‑based simulations for corporate learning and communication. Their platform enables learners to practice real‑world scenarios in a safe, repeatable environment, driving higher engagement and better skill transfer. Networked VR sessions support collaborative interactions through photorealistic avatars, restoring the sense of co‑presence even when participants are geographically dispersed. Content is authored with industry‑standard engines (Unity/Unreal) and delivered via headset, desktop, or mobile, allowing seamless integration with existing learning‑management systems (LMS). Built‑in analytics capture performance metrics, completion rates, and behavioral data, giving L&D teams actionable insights for continuous improvement.

Target Audience

Primary customers are corporate learning‑and‑development departments, HR teams, and internal communications units seeking immersive training or collaborative communication solutions for distributed workforces.

Features

  • Teemew VR: a multi‑user VR collaboration suite with real‑time avatar animation, spatial audio, and secure networking for remote team workshops.
  • SFR SMART and SFR VR School: mobile‑first serious‑game modules and VR‑based training series that adapt difficulty based on learner performance.
  • Fibre VR experience: high‑fidelity 360° VR content built on photorealistic rendering pipelines for brand‑centric communication campaigns.
  • Starlight and Individual Interview serious games: scenario‑driven simulations that embed decision‑tree logic and instant feedback loops.
  • Cross‑platform deployment (PC, standalone headset, mobile) using Unity/Unreal engine, enabling flexible hardware adoption.
  • LMS‑compatible SCORM/xAPI export and API hooks for automated user provisioning and result synchronization.
  • Real‑time analytics dashboard with KPI tracking, heat‑maps of interaction zones, and exportable CSV reports.
  • End‑to‑end data encryption and role‑based access controls to meet corporate security and privacy standards.
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