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Made on Earth Games

Made on Earth Games is developing an AI-native social autobattler where players are paired with a persistent AI buddy and squad, ensuring a full team is always available without relying on live matchmaking. The AI companions adapt to player behavior and fill all team roles, creating a reliable social dynamic for solo play. The game is designed mobile-first for iOS and Android, with a PC version planned.

Traction 5/10
Camden, United States · HQ
Founded 202215K+ followers
  • Gaming & eSports
  • Artificial Intelligence
  • AI Agents
  • Software Only
Updated 12 days ago

Funding

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Traditional autobattlers rely heavily on real-time matchmaking with other human players, which can lead to long queue times, uneven skill matching, and a lonely experience when friends are offline. Players often abandon sessions due to wait times or the lack of a reliable social connection during gameplay.

Solution

Made on Earth Games offers an AI-native social autobattler that pairs each player with a persistent AI buddy and squad, ensuring a full team is always available regardless of human player availability. The AI companions are designed to behave consistently and adapt to the player's style, creating a reliable and engaging social dynamic. This approach removes the dependency on live matchmaking while preserving the strategic depth and team-based interaction expected from the genre. The game integrates the AI squad directly into the core loop, making solo play feel social and reducing friction caused by empty lobbies or disconnected teammates.

Target Audience

Primary users are gamers who enjoy autobattler and strategy genres but face frustration with matchmaking times, as well as solo players seeking a consistent social gaming experience without relying on friends or online availability.

Features

  • Persistent AI buddy system that learns, reacts, and adapts to player behavior over time
  • AI squad members fill all team roles, eliminating the need for live matchmaking
  • Hand-crafted AI characters designed as distinct personalities, not generic chatbots
  • Mobile-first design for iOS and Android with PC version planned
  • Fast PvP combat combined with social squads and seasonal progression
  • Autobattler genre mechanics with strategic unit placement and automated combat
  • Clear rules and progression that reward smart play rather than spending
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