Lucky Juicebox is developing the Recess platform, which utilizes mixed reality technology to enable users to create and share interactive games that integrate their physical environments. This platform addresses the lack of accessible tools for game development, allowing users to easily build games and monetize them through in-app purchases.
Funding
$120K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Existing tools for creating mixed reality games are often complex and inaccessible, limiting the ability of average users to easily develop and share interactive experiences that blend the digital and physical worlds. This restricts the potential for widespread adoption and innovation in mixed reality gaming.
Solution
Lucky Juicebox is developing the Recess platform, a mixed reality (MR) platform designed to enable users to create and share interactive games that integrate their physical environments. Recess simplifies the game development process, allowing users to easily build MR games and experiences without requiring advanced technical skills. The platform focuses on ease of use and safety, making it suitable for both kids and adults to create and play together. Recess aims to empower users to monetize their creations through in-app purchases, fostering a community of creators and players.
Target Audience
The primary target audience includes casual gamers, families, educators, and aspiring game developers interested in creating and sharing mixed reality experiences.
Features
- Intuitive game creation tools designed for users of all skill levels
- Mixed reality experiences that blend the digital and physical worlds
- Support for in-app purchases, allowing creators to monetize their games
- Focus on safety and ease of use for both kids and parents
- Compatibility with Meta Quest devices, with plans for future support on Meta Orion
- Social features that enable users to play and interact with friends in shared MR environments
- Technology to play games with friends regardless of physical location
- World mapping technology to transition to virtual experiences seamlessly