Second Life is a 3D virtual world platform where users create, explore, and socialize in user‑generated environments. Participants can meet friends, join groups, and communicate via text or voice while buying and selling virtual items on an in‑world marketplace, enabling creators to monetize their digital content.
Funding
$11M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
4OGCFounders
Product
Problem
Users seeking immersive, persistent 3D social experiences often lack platforms that allow free creation, ownership, and monetization of virtual content without requiring specialized technical expertise or centralized control.
Solution
Second Life provides a user‑generated 3D virtual world where participants can explore, socialize, and conduct commerce entirely within the platform. Creators design and publish locations, objects, and experiences using built‑in building tools, then sell their digital goods through an integrated marketplace that handles transactions and revenue distribution. The platform supports real‑time text and voice communication, group formation, and avatar customization, enabling rich social interaction. All content and economic activity remain hosted on Linden Lab’s infrastructure, ensuring persistence and accessibility across devices. Ongoing contributions from tens of thousands of creators continuously expand the world’s content, sustaining user engagement and a vibrant virtual economy.
Target Audience
Primary users are individual creators, hobbyists, and social participants who want to build and experience immersive virtual environments, as well as businesses and brands seeking a platform for virtual events, storefronts, and community engagement.
Features
- In‑world building suite that lets users create terrain, structures, and scripted objects without external software
- Integrated marketplace for buying and selling virtual items, with automated revenue sharing for creators
- Real‑time text and voice chat, group creation, and friend networking for seamless social interaction
- Persistent avatar system with customizable appearance, clothing, and accessories
- Cloud‑hosted world servers that maintain continuous availability and world state across sessions
- Support for user‑generated events, performances, and virtual commerce such as storefronts and services