Provides an online platform for children aged 6-17 to learn coding, digital design, and game development through hands-on projects using tools like Python, Scratch, and Unity. The platform addresses the lack of accessible, project-based digital skills education by offering real-time progress tracking, small group collaboration, and personalized one-on-one tutoring.
Funding
$10.5M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Founders
Product
Problem
Many children lack access to engaging and effective digital skills education that prepares them for the future. Traditional methods often fail to capture their natural creativity and provide hands-on experience with industry-standard tools. This can lead to a gap in essential skills needed for innovation and entrepreneurship in the digital age.
Solution
Kodland is an online education platform that empowers children aged 6-17 to learn coding, digital design, and game development through project-based courses. The platform channels children's creativity into real-world projects like games and websites, fostering both hard and soft digital skills. Students learn at their own pace through small group collaboration and personalized one-on-one tutoring. Kodland's browser-based platform provides learning materials, interactive tasks, and performance tracking, creating a safe and fun environment for kids of all ages to develop their digital skills.
Target Audience
The primary audience includes children and teenagers aged 6-17 interested in acquiring digital skills, as well as their parents seeking engaging and effective online education.
Features
- Project-based curriculum designed to unleash creativity and entrepreneurial skills
- Courses in digital design, game development, and website development
- Support for industry-standard tools like Scratch, Roblox, Python, Unity, HTML, Javascript, Photoshop, and Blender
- Real-time performance monitoring and progress tracking
- Small group classes with up to 8 students for collaborative learning
- Personalized one-on-one tutoring options for individual attention
- Browser-based platform requiring no software installation