
Kioko is a browser-based, code-first CAD platform for high-performance engineering domains like motorsport, aerospace, and defense. It combines a WebGPU-accelerated viewport, an auto-differentiable Rust-based CAD kernel, and AI agents fluent in the Kioko language to enable rapid, robust, and collaborative design. The platform prioritizes open standards and version-control-friendly workflows, moving beyond the fragility and slow iteration of legacy CAD tools.
Funding
Funding not disclosed
Founders
Product
Problem
Legacy CAD platforms are prone to crashes, rely on heavy 3D models that are slow to modify and render, and were never designed for modern teamwork, leaving engineering teams with fragmented and inefficient workflows. These tools have not kept pace with advances in software engineering, version control, collaboration, and AI, hindering productivity in high-performance domains.
Solution
Kioko provides a browser-based, code-first CAD platform built for robustness, speed, and collaboration. It features a game-engine-grade viewport with GPU-accelerated rendering for frame-tight feedback between code and geometry, and a brand new auto-differentiable CAD kernel developed in Rust for creating class A surfaces. The platform is AI-ready, with agents fluent in the Kioko language and backed by a fine-tuned LLM to translate design intent into geometry. By treating design as code, Kioko enables version control, scriptability, and a workflow that aligns with modern software engineering practices, all within a clutter-free interface.
Target Audience
Kioko targets engineers and design teams in high-performance industries such as motorsport, aerospace, and defense who require robust, fast, and collaborative CAD tools that integrate with modern software development workflows.
Features
- Code-first design environment where 3D models are defined and modified through a scriptable language, enabling version control and rapid iteration.
- WebGPU-ready, game-engine-grade viewport for GPU-accelerated rendering and real-time, frame-tight feedback between code and geometry.
- Auto-differentiable CAD kernel written in Rust, allowing gradients to flow back to design parameters for direct optimization of inputs.
- AI-ready architecture with agents fluent in the Kioko language, backed by a fine-tuned LLM to convert conversational intent into geometry.
- Browser-based platform that eliminates the need for heavy local installations and facilitates collaboration across teams.
- Built on open standards, avoiding proprietary format lock-in and promoting integration with the wider engineering ecosystem.