Jahro offers a Unity plugin that lets mobile development and QA teams capture full debugging sessions—including logs, device metadata, screenshots, and optional gameplay replay—with a single tap. The captured data is bundled into a shareable URL that can be opened in a web console for instant reproduction, collaborative analysis, and runtime command execution without rebuilding the app.
Funding
Funding not disclosed
Founders
Product
Problem
Mobile Unity developers and QA teams often struggle to collect comprehensive debugging information—logs, device details, screenshots, and gameplay context—without requiring multiple tools, manual steps, or rebuilding the app for each test.
Solution
Jahro provides a Unity in‑game plugin that captures full debugging sessions with a single tap. The plugin bundles device logs, screenshots, build and platform metadata, and optionally a session replay into a shareable URL. Developers and QA can open the link in a web console to view all context, replay gameplay, and run runtime commands or cheats to tweak values without rebuilding. The solution integrates via Unity Package Manager, works on Android and iOS, and stores snapshots for configurable retention periods, enabling fast reproduction and collaboration across teams.
Target Audience
Primary users are mobile Unity development teams and QA engineers who need efficient, collaborative debugging tools for Android and iOS builds.
Features
- One‑tap snapshot creation that captures logs, device info, build version, platform data, and a screenshot
- Shareable session URLs providing full context to any team member without attachments
- In‑game session replay with synchronized logs for visual bug inspection
- Runtime command console with autocomplete, visual/text UI, and favorite commands to modify values on the fly
- Unified dashboard combining logs, snapshots, session replay, and commands in a single web interface
- Configurable snapshot retention (30‑90 days) and scalable usage tiers for teams