WinWin offers a gamified savings platform that provides users with discounts on everyday expenses when their favorite sports teams or players achieve victories. Users link their payment methods and select teams, then automatically receive savings at participating merchants based on game outcomes.
Funding
Funding not disclosed
Founders
Product
Problem
Traditional cashback and discount programs often lack excitement and fail to deeply engage users, leading to low participation rates and limited savings. Standard discounts can feel mundane, failing to capture the thrill and emotional connection associated with supporting favorite sports teams and athletes.
Solution
Gravy is a mobile application that gamifies the shopping experience by offering users the chance to save up to 100% on purchases at their favorite apps when exciting moments happen in sports. Users link their payment methods, add cash to their preferred apps through Gravy, and then choose between guaranteed cashback or a "conditional rebate" for a chance at a larger discount tied to sports outcomes. This approach transforms ordinary discounts into engaging opportunities, where users can win significant savings based on the performance of their favorite teams and players.
Target Audience
Gravy primarily targets sports enthusiasts and everyday shoppers who are looking for a more engaging and rewarding way to save money on their regular purchases.
Features
- Integration with major shopping apps across various categories, including ride-sharing, groceries, online retail, and streaming services.
- Choice between guaranteed cashback and conditional rebates, offering users flexibility in their savings approach.
- Conditional rebates provide a chance to win up to 100% cashback based on real-time sports events.
- Instant deposit of savings directly into users' balances within their favorite shopping apps.
- Secure platform utilizing banking-grade encryption and data safety practices.
- Gamified user experience that enhances engagement and makes saving more exciting.