Immersive Factory provides virtual reality training modules for health, safety, and environment (HSE) compliance, allowing employees to engage in realistic simulations of workplace hazards. This approach enhances risk awareness and behavior modification, ultimately aiming to reduce workplace accidents and improve employee safety.
Funding
$1.1M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
Founders
Product
Problem
Traditional health, safety, and environment (HSE) training methods often lack engagement and realism, making it difficult for employees to fully grasp workplace hazards and modify their behavior to prevent accidents. Conventional training can be time-consuming, costly, and may not effectively translate into improved safety practices on the job.
Solution
Immersive Factory provides virtual reality (VR) training modules that simulate realistic workplace scenarios, allowing employees to experience and respond to hazards in a safe, controlled environment. These immersive experiences enhance risk awareness, improve decision-making skills, and promote lasting behavior changes that reduce workplace accidents. The VR training platform offers a flexible and scalable solution for corporate teams, whether on-site or remote, to reinforce a culture of safety at work. By actively participating in virtual simulations, employees gain a deeper understanding of potential risks and develop the skills necessary to prevent accidents in real-world situations.
Target Audience
The primary audience includes business leaders, industrialists, academics, and those responsible for health, quality, safety, environment, and risk prevention, seeking innovative training methods to better prevent workplace accidents.
Features
- Immersive VR simulations of real-life company situations and hazardous workplace environments
- Active participation and interaction within the training environment to reinforce learning and retention
- Customizable training courses tailored to meet the specific needs of various sectors
- Analysis tools to track user progress and engagement, measuring the effectiveness of VR training
- Compatibility with stand-alone VR headsets such as Pico Neo 3 and Meta Quest 2
- Option to use the training courses via a VR headset or on a PC
- EHS Virtual Campus available 24/7, motivating and inclusive for all employees