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UModeler

UModeler develops a 3D modeling solution that integrates modeling, painting, rigging, and AI texturing directly within the Unity engine, enhancing the efficiency of real-time 3D content creation for the metaverse. This software addresses the complexity and time consumption associated with traditional 3D asset development, enabling creators to streamline their workflows and bring their ideas to life more effectively.

Seoul, South KoreaFounded 2018450+ followers
Updated 20 months ago

Funding

$5.7M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

KIWV
Funding rounds are not available yet.

Founders

Product

Problem

Creating 3D assets for real-time applications like games and the metaverse is a complex and time-consuming process, often requiring multiple specialized software packages. Traditional 3D content creation workflows involve separate modeling, painting, rigging, and texturing stages, leading to inefficiencies and hindering rapid prototyping.

Solution

UModeler provides an integrated 3D modeling solution that operates directly within the Unity engine, streamlining the creation of real-time 3D content. The software combines modeling, painting, rigging, and AI-powered texturing tools into a single environment, eliminating the need to switch between different applications. By simplifying the asset creation pipeline, UModeler enables creators to iterate faster, reduce development time, and bring their ideas to life more efficiently.

Target Audience

The primary users are 3D artists, game developers, and metaverse content creators who use the Unity engine and seek a more efficient and integrated asset creation workflow.

Features

  • Integrated modeling, painting, rigging, and AI texturing tools within the Unity editor
  • Streamlined workflow for creating 3D assets for games and metaverse applications
  • AI-powered texturing capabilities for rapid material creation
  • Real-time feedback and iteration within the Unity environment
  • Online manual with guide documents and videos for learning and training
This profile is AI-generated and may contain inaccuracies.