Skip to main content
A

Avishkaar

Avishkaar operates an e-learning platform that provides personalized educational programs in robotics, coding, and IoT through hands-on DIY kits and live online courses. The platform enables educators to teach technical skills to children, fostering creativity and problem-solving abilities in a structured learning environment.

Delhi, IndiaFounded 20108410K+ followers
Updated 4 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Traditional STEM education often lacks hands-on experience, making it difficult for children to grasp complex concepts in robotics, coding, and IoT. This can lead to disengagement and a failure to develop crucial problem-solving and creative skills. Furthermore, access to comprehensive STEM resources and mentorship can be limited, especially in underserved communities.

Solution

Avishkaar provides a comprehensive e-learning platform that delivers personalized STEM education through a combination of hands-on DIY kits and live online courses. The platform enables children to learn robotics, coding, IoT, electronics, mechanical design, and AI in an engaging and structured environment. Avishkaar fosters innovation by providing tools for project creation, global competitions, and an online community where young innovators can connect, share ideas, and learn from each other. The platform also offers adaptive and personalized learning paths, catering to both self-directed learners and those who benefit from mentorship.

Target Audience

The primary target audience includes children aged 5-18 interested in STEM, schools looking to implement comprehensive tech innovation labs, and parents seeking to provide their children with hands-on, engaging STEM education.

Features

  • DIY STEM kits for hands-on learning in robotics, mechanical design, coding, and IoT & Electronics.
  • Live online courses with certified trainers for personalized guidance.
  • Avishkaar Game Builder platform for creating AI-powered games that respond to gestures and body movements.
  • Online community for young innovators to connect, share projects, and participate in discussions.
  • Monthly and annual global competitions, including the Avishkaar League, Makeathon and Game League, to showcase skills and innovation.
  • Tech Innovation Labs solutions for schools, providing materials, tools, infrastructure, and training for teachers.
  • Learning Management System (LMS) with detailed lesson plans and projects for systematic learning.
  • Robotics Classroom Bundles with over 400 parts to build over 500 robots.
This profile is AI-generated and may contain inaccuracies.