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Holos

Holos develops immersive virtual reality training tools for technical professionals in critical sectors, enabling hands-on learning alongside experts in a fully 3D environment. This approach addresses the limitations of traditional training methods, enhancing skill acquisition and mission readiness through repeatable, relevant virtual experiences.

Traction 8/10
Madison, United States · HQ
Founded 201611300+ followers
  • Augmented & Virtual Reality
  • Education Technology
  • Software Only
Updated 3 days ago

Funding

Raised to date

$2.7MRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

2 founders

Daniel Borkhus

Co-Founder/CEO

Tyler Waite

Co-Founder/COO

Product

Problem

Traditional training methods for technical professionals often rely on 2D materials like PDFs, lectures, and slides, which can be ineffective for hands-on skill development. These methods may lack the immersive, interactive experiences needed to fully prepare individuals for complex tasks in critical sectors.

Solution

Holos provides a virtual reality (VR) platform designed to create immersive training experiences for technical professionals. The platform enables hands-on learning alongside experts in a fully 3D environment, offering a more engaging and effective alternative to traditional training methods. By creating repeatable and relevant virtual experiences, Holos enhances skill acquisition and mission readiness. The platform also includes instructor-focused tools that facilitate the creation and publication of VR courses, allowing instructors to focus on curriculum development.

Target Audience

The primary users are technical professionals in critical sectors such as government, K-12 education, training, and space command, as well as instructors seeking to create engaging VR training content.

Features

  • Immersive virtual reality environment for hands-on training
  • Instructor-focused tools for creating and publishing VR courses
  • Growing library of VR training modules across various subjects
  • Support for collaborative learning alongside experts
  • Repeatable and relevant virtual experiences for enhanced skill acquisition
This profile is AI-generated and may contain inaccuracies.