Skip to main content
GI

Grasp it

Grasp it provides a portable “classroom in a box” that blends tactile, hands‑on components with digital augmentation to teach structural mechanics and related STEM concepts. Physical parts are shaped to match textbook symbols, while an integrated projection module adds visual overlays and interactive feedback, enabling K‑12 schools, vocational centers, and university labs to deliver affordable, intuitive learning experiences.

Updated 2 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Founder details are not available yet.

Product

Problem

Traditional science and engineering teaching aids are often bulky, costly, and fail to provide intuitive, hands‑on experiences, making it difficult for learners to grasp abstract concepts such as forces, electricity, and energy.

Solution

Grasp it offers a compact, portable “classroom in a box” that combines tactile, active play with digital augmentation to accelerate understanding of structural mechanics and related STEM topics. Physical components are deliberately shaped to match the schematic symbols used in curricula, creating a direct visual‑physical correspondence that reinforces learning. When needed, a built‑in augmentation module projects colors, animations, and explanatory overlays onto the objects, turning abstract phenomena into visible, interactive experiences. The system’s minimalist design draws on Montessori and Danish design principles, providing an intuitive user interface that requires little setup and supports independent exploration. By merging haptic interaction with high‑fidelity digital feedback, Grasp it enables learners to achieve insight more quickly and effectively than conventional lab equipment.

Target Audience

Primary customers are K‑12 schools, vocational training centers, and university labs that teach physics, engineering, or design, as well as makerspaces and after‑school STEM programs seeking affordable, hands‑on learning tools.

Features

  • Physical parts that mirror textbook symbols for immediate conceptual mapping
  • Touch‑based exploration of forces, motion, and material properties
  • Integrated digital augmentation drawer that adds color‑coded visualizations and gamified feedback
  • Simple, elegant UI with minimal moving parts for easy classroom deployment
  • Portable, self‑contained kit that fits in a single box for on‑site or remote use
  • Compatibility with standard STEM curricula and lesson plans
This profile is AI-generated and may contain inaccuracies.