Gracia is developing a platform for spatial computing that utilizes Gaussian Splatting to create volumetric videos for virtual reality experiences. This technology enables users to navigate immersive 360° scenes with photorealistic detail, enhancing engagement in entertainment, sports, and gaming applications.
Funding
$1.2M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

TVFounders
Product
Problem
Creating immersive virtual reality experiences often requires complex and resource-intensive 3D modeling techniques. Traditional methods struggle to capture photorealistic details and enable seamless navigation within expansive virtual environments. This limits the accessibility and realism of VR applications across various sectors.
Solution
Gracia offers a spatial computing platform that leverages Gaussian Splatting to generate volumetric videos for virtual reality. This technology allows users to navigate 360° scenes with a high degree of photorealistic detail, creating a strong sense of presence. The platform supports both computer-connected and standalone VR headsets, enabling users to experience immersive content without being tethered to a PC. Gracia also provides tools and SDKs for content creators to produce and distribute their own spatial content, expanding the availability of high-quality VR experiences.
Target Audience
The primary audience includes VR enthusiasts, content creators, and businesses in entertainment, sports, and gaming seeking to create and experience high-fidelity, immersive virtual environments.
Features
- Gaussian Splatting-based volumetric video rendering for photorealistic VR environments
- Full freedom of movement and viewpoint within 360° scenes
- Support for PC-connected VR headsets (Meta Quest, Oculus Rift, HTC Vive, Valve Index) via Steam and OpenXR SDK
- Standalone viewer application for Meta Quest 3, installable via Sidequest
- SDKs for content creators to generate and integrate spatial content into existing platforms
- Tools for converting 2D fly-throughs into immersive VR experiences
- Content distribution platform for sharing and exploring community-created scenes