GLOBULA is a geolocation-based augmented reality game that allows players to collect temporal energy by moving with their mobile devices, converting physical activity into a tradable digital currency. The platform integrates principles of quantum mechanics and multiplayer strategy, enabling users to engage in resource extraction, crafting, and economic transactions within a dynamic virtual ecosystem.
Funding
$200K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.
Founders
Product
Problem
Existing augmented reality (AR) games often lack a tangible connection between in-game activity and real-world benefits, limiting player motivation and long-term engagement. Traditional mobile games also tend to isolate players, missing opportunities for collaborative experiences and real-world social interaction.
Solution
Globula is a geolocation-based AR game that incentivizes physical activity by allowing players to convert their movement into a tradable digital currency. By exploring their surroundings with their mobile devices, players harvest temporal energy, a resource that can be sold to other users or used within the game's economy. The platform blends elements of quantum mechanics, multiplayer strategy, and resource management, fostering a dynamic virtual ecosystem where players can collaborate, compete, and earn rewards based on their real-world activity and in-game achievements. The game aims to create a positive-sum environment where players are rewarded for exploration, collaboration, and contribution to the Globula community.
Target Audience
The primary audience includes mobile gamers interested in augmented reality, cryptocurrency enthusiasts, and individuals seeking to gamify their fitness routines and earn rewards for physical activity.
Features
- Geolocation-based resource collection: Players harvest temporal energy by moving in the real world.
- Augmented reality interface: Uses the player's mobile device as a scanner to interact with the Globula dimension.
- In-game economy: Players can trade collected energy and crafted items with other users.
- Resource mining: Prospect for and extract resources at real-world locations.
- Creature hunting: Acquire raw materials and items from virtual creatures.
- Item crafting: Create new tools and devices from acquired resources.
- Social features: Join or create societies, build geolocated structures, and participate in community events.
- Skill customization: Adjust character skills and capabilities to specialize in different activities.