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GE

GLHF Entertainment AB

The startup develops a content platform that provides written and video coverage for gaming, catering to global media partners. By offering commercial support and creative services, it enables publishers and advertisers to effectively engage and monetize the gaming audience across entertainment, streaming, and esports betting.

Stockholm, Sweden14700+ followers
Updated 2 months ago

Funding

$3M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

Product

Problem

Mainstream media outlets often lack the resources and expertise to effectively cover the gaming industry, leading to superficial or inaccurate reporting. This gap hinders their ability to attract and engage the valuable gaming audience, while also limiting opportunities for advertisers to reach this demographic through trusted channels.

Solution

GLHF provides comprehensive gaming content solutions for global media partners, enabling them to engage and monetize the gaming audience. The company offers a team of journalists that produce written and video content, coupled with commercial support and creative services. By delivering high-quality gaming coverage, GLHF helps media outlets increase traffic, find new audiences, and provide relevant advertising opportunities for brands seeking to connect with gamers.

Target Audience

The primary customers are mainstream media publishers seeking to expand their gaming coverage and advertisers looking to reach the gaming audience through established media channels.

Features

  • Written content creation covering gaming news, reviews, and features
  • Video production for gaming-related content
  • Commercial support to help media partners monetize gaming content
  • Creative solutions for engaging the gaming audience
  • Global reach to connect media partners with gamers worldwide
This profile is AI-generated and may contain inaccuracies.