Copper is a digital banking platform designed for teenagers, utilizing a mobile app to facilitate financial literacy through interactive methods such as games, surveys, and receipt scanning. By enabling users to earn credits that can be converted into real money, Copper addresses the lack of accessible financial education and practical money management skills among young users.
Funding
$29M raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.






+3Founders
Product
Problem
Many teenagers lack access to practical financial education and struggle to develop essential money management skills, leading to poor financial decision-making and limited understanding of personal finance. Traditional financial literacy programs often fail to engage young users effectively, resulting in low participation and minimal impact on financial behavior.
Solution
Copper provides a mobile application designed to enhance financial literacy among teenagers through gamified learning and earning opportunities. The platform allows users to earn credits by completing various interactive activities, including playing games, taking surveys, and scanning receipts. These credits can then be redeemed for real money, providing a tangible incentive for users to engage with the app and learn about financial concepts. By offering a fun and rewarding experience, Copper aims to bridge the gap in financial education and empower young users to develop sound money management habits.
Target Audience
The primary target audience is teenagers who are looking for an engaging and accessible way to learn about personal finance and earn money through interactive activities.
Features
- Gamified earning system where users accumulate credits through in-app activities.
- Surveys covering various topics to educate users and gather their opinions.
- Receipt scanning feature that rewards users for tracking their spending.
- Credit redemption system allowing users to convert credits into real money.
- Referral program that rewards users for inviting friends to join the platform.
- Casual and Challenge modes in games to cater to different user preferences and earning goals.