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FG

Frames&Games

Build-A-Venture utilizes a game-based simulation to assess and train entrepreneurial skills, focusing on critical competencies such as opportunity recognition, venture building, and investment negotiation. This approach addresses the challenge of evaluating candidates' real-world capabilities beyond traditional resumes and interviews, providing data-driven insights to enhance decision-making in hiring and investment.

Traction 2/10
Tel Aviv, Israel · HQ
Founded 2024310+ followers
  • Education Technology
  • Gaming & eSports
  • Software Only
Updated 6 months ago

Funding

Funding rounds are not available yet.

Founders

2 founders

Andrew Pertsovski

Co-Founder

Anna Elashkin

Co-founder

Product

Problem

Traditional methods of assessing entrepreneurial skills, such as resumes, interviews, and hypothetical case studies, often fail to accurately predict real-world performance. These methods can be easily exaggerated or may not reflect a candidate's ability to perform under pressure and uncertainty. This makes it difficult for organizations to identify individuals with the potential to succeed in entrepreneurial roles or ventures.

Solution

Build-A-Venture offers a game-based simulation designed to evaluate and train entrepreneurial skills in a dynamic, realistic environment. Participants navigate challenges inherent in building a startup, including opportunity recognition, venture development, customer acquisition, and investment negotiation. The simulation provides data-driven insights into a participant's action density, pivot readiness, self-motivation, and resiliency. This approach allows for a more accurate assessment of a candidate's capabilities and potential risks compared to traditional methods.

Target Audience

The primary target audience includes enterprises, universities, R&D centers, VC firms, accelerators, and innovation catalysts seeking to assess and train entrepreneurial skills in management, applicants, researchers, students, startup founders, and aspiring entrepreneurs.

Features

  • Immersive, large-scale in-person events for 25-100 participants.
  • Dynamic role-playing and real-world challenges that simulate the startup lifecycle.
  • Scenarios grounded in the experiences of a deep tech startup studio.
  • Core version focuses on training problem-solving skills and self-assessment.
  • Advanced version includes data-driven assessment to reduce risks and drive growth.
  • Generates endurance, action, and risk profiles for each participant.
This profile is AI-generated and may contain inaccuracies.