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FP

Focal Point VR Ltd

The startup develops a broadcast-grade, nonlinear live streaming platform for virtual reality content, utilizing proprietary technology to capture and deliver 360-degree video at high resolutions. This platform enables remote viewers to experience live events through VR headsets while enhancing the experience for in-person attendees with augmented reality overlays.

Surrey, CanadaFounded 201511300+ followers
Updated 3 months ago

Funding

$210K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.

Funding rounds are not available yet.

Founders

Product

Problem

Live events often lack the immersive quality needed to engage remote audiences fully, while in-person attendees can miss out on key perspectives. Traditional broadcast methods limit the viewer's ability to explore the event from multiple angles and interact with the content in a personalized way.

Solution

Focal Point VR provides an end-to-end platform for capturing, processing, and delivering ultra-high-resolution, non-linear live streamed 360° video. This technology enables remote viewers to experience live events with a sense of presence through VR headsets, while also enhancing the experience for in-person attendees with augmented reality overlays and spatial data visualization. The platform supports ultra-low latency remote viewing, game engine graphics and interaction, and mixed reality environments, creating a fully immersive and interactive experience for all viewers. Focal Point VR offers customized solutions based on reference designs and proprietary software, and also provides live production services for clients.

Target Audience

The primary target audience includes sports leagues, esports organizations, live music venues, and enterprises seeking to create immersive experiences for remote audiences and enhance engagement for in-person attendees.

Features

  • Live-capable VR camera systems designed for various applications, including multi-point stadium event capture and autonomous vehicles
  • Game-engine-based framework for VR headsets and mobile devices, optimized for remote viewing and fan engagement
  • Support for ultra-low latency remote viewing, minimizing delays in live streams
  • Integration of game engine graphics and interactive elements to enhance user experience
  • Mixed and augmented reality capabilities to overlay digital content onto the real world
  • Spatial data visualization tools for presenting complex information in an accessible format
  • Digital twin simulation for creating virtual replicas of real-world environments
  • End-to-end spatial livestream video workflow, optimized for devices like the Apple Vision Pro
  • 8K x 8K per eye live streaming capability
This profile is AI-generated and may contain inaccuracies.