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Embody

Embody provides personalized spatial audio solutions for gamers and audio professionals. Its Immerse platform uses AI to create custom Head-Related Transfer Functions (HRTFs) for enhanced directional accuracy and immersion in PC games, and offers virtual studios for spatial audio monitoring and mixing.

San Mateo, United StatesFounded 2016442K+ followers
Updated 3 months ago

Funding

Funding not disclosed

Funding rounds are not available yet.

Founders

Product

Problem

Traditional audio solutions for gaming and professional production often provide a generic sound experience, failing to account for individual user physiology. This results in a loss of audio fidelity, reduced immersion, and a diminished ability to accurately pinpoint sound sources in complex environments.

Solution

Embody offers personalized spatial audio solutions through its Immerse platform, which leverages AI to create custom Head-Related Transfer Functions (HRTFs) based on individual ear anatomy. This technology enhances audio immersion in PC games by rendering sound in a 360-degree space, improving directional accuracy and positional awareness. For audio professionals, Immerse Virtual Studio provides a cloud-based platform that allows for spatial audio monitoring and mixing in virtual, world-class studios, supporting workflows from stereo to Dolby Atmos. The platform aims to deliver a more realistic and engaging audio experience across both gaming and professional audio production applications.

Target Audience

The primary target audience includes PC gamers seeking enhanced immersion and competitive advantage, as well as audio engineers, music producers, and game developers looking for advanced spatial audio tools for content creation and post-production.

Features

  • AI-driven personalized HRTF generation for accurate spatial audio rendering tailored to individual ear canal acoustics.
  • Immerse Gamepack software providing 3D spatial audio for PC games, with specific optimizations for titles like Call of Duty, Cyberpunk 2077, The Witcher 3, and Final Fantasy XIV.
  • Immerse Virtual Studio platform offering virtual studio environments for spatial audio monitoring and mixing, supporting up to 7.1.6 channel configurations.
  • VST plugins for DAWs like Cubase and Nuendo, enabling binaural rendering of ambisonic audio and integration with existing professional audio workflows.
  • Compatibility with a wide range of headphones and audio hardware, including specific tuning for partner brands like Audio-Technica, Logitech, and beyerdynamic.
  • Game engine plugins and APIs for integration into game development pipelines, supporting platforms such as PC, Xbox, PlayStation, iOS, and Android.
  • Head-tracking capabilities to dynamically adjust the spatial audio field based on user head movement.
  • Optional Sonar Map UI overlay for visualizing in-game sound activity.
This profile is AI-generated and may contain inaccuracies.