Dynepic offers a cloud‑native platform that centralizes the ingestion, version control, and spatial tagging of 3D models, point clouds, and holographic scenes for AR, VR, and MR applications. The service provides low‑code authoring, Unity and Unreal SDKs, automated multi‑format transcoding with edge CDN distribution, and enterprise‑grade access control and analytics for scalable immersive knowledge delivery.
Funding
$675K raised to dateRaised to date based on public sources. This may differ from the amount the company actually raised and is based only on what is publicly available on the internet.






Founders
Product
Problem
Enterprises and creators face high engineering overhead when building, versioning, and distributing spatially anchored XR experiences across heterogeneous hardware and environments. Managing complex 3D assets, metadata, and access controls often requires custom pipelines, leading to delayed deployments and fragmented knowledge sharing.
Solution
Dynepic offers a cloud-native platform that centralizes the authoring, management, and delivery of multidimensional knowledge assets for AR, VR, and MR applications. Users can ingest 3D models, point clouds, and spatial metadata into a unified repository, apply version control, and tag assets for context-aware retrieval. The platform provides low-code authoring tools and SDKs for Unity and Unreal, enabling developers to bind content to real-world coordinates without writing bespoke integration code. Once packaged, assets are automatically transcoded and distributed via an edge CDN to target devices, ensuring consistent performance across headsets, mobile AR, and web-based viewers. Administrators can monitor usage, enforce role‑based permissions, and gather analytics on asset interaction through a web dashboard.
Target Audience
Primary customers are enterprise XR development teams, corporate training departments, and industrial design firms that need to scale immersive knowledge delivery across multiple hardware platforms.
Features
- Centralized asset hub with Git‑style versioning and spatial metadata tagging for 3D models, point clouds, and holographic scenes
- Drag‑and‑drop XR authoring interface that supports AR, VR, and MR scene composition without code
- Native Unity and Unreal Engine SDKs plus RESTful APIs for programmatic asset binding and runtime retrieval
- Automated multi‑format transcoding and edge CDN distribution optimized for headset, mobile, and browser clients
- Real‑time synchronization engine that updates deployed experiences instantly across all connected devices
- Role‑based access control and audit logging to secure proprietary knowledge assets
- Integrated analytics dashboard showing asset usage, latency metrics, and user interaction heatmaps