Dynamics Lab
Mirage is an AI‑native game engine that lets players generate and modify entire game worlds in real time using natural language, keyboard, or controller input. Built on a transformer‑based world model, it streams high‑fidelity video back to the browser at 16 FPS, enabling cloud‑based, instant gameplay without downloads. The platform currently showcases two demos—Urban Chaos (GTA‑style) and Coastal Drift (Forza Horizon‑style)—both fully generated on the fly.
- Artificial Intelligence
- Developer Tools
- Gaming & eSports
Funding
Founders
Product
Problem
Current video games are pre‑designed, limiting player creativity and requiring developers to manually create every level, asset, and scenario. This results in static experiences, high production costs, and limited replayability for players who want to shape worlds in real time.
Solution
Mirage is an AI‑native game engine that generates and modifies entire game worlds on the fly using natural language, keyboard, or controller input. Powered by a transformer‑based autoregressive diffusion model, the engine produces photorealistic visuals and supports extended interactive sessions lasting many minutes. Players can instantly spawn objects, reshape terrain, or alter city skylines while the simulation continues, creating unique, never‑pre‑scripted experiences. The system streams real‑time video output via cloud gaming, delivering low‑latency interaction without the need for local downloads. By treating player prompts as live commands, Mirage turns every playthrough into a dynamic, co‑evolving world.
Target Audience
Mirage targets game developers and interactive entertainment platforms seeking to embed generative, player‑driven content, as well as end‑users who want to create and experience personalized game worlds without programming expertise.
Features
- Real‑time world generation and modification through text, keyboard, or controller input with ultra‑low latency
- Transformer‑based autoregressive diffusion model delivering high‑fidelity, photorealistic game visuals
- Cloud‑streamed gameplay at 16 FPS, enabling cross‑platform access without local installation
- Extended interactive sequences of several minutes, maintaining visual consistency via long‑context KV caching
- Multimodal control layer that integrates natural language processing with traditional game input devices
- Support for multiple genres (racing, RPG, platformer, etc.) with on‑the‑fly content creation
- Infinite replayability: each session produces a unique, dynamically generated environment